Art dialogue across time in Augmented Reality
Group work | CS50 Final Project Teammate: Huopu Zhang(iOS developer) Duration: 2 weeks
Ukiyo-e AR is an iOS app for interactive art display in augmented reality that allows you to scan and access a collection of Ukiyo-e re-creations by contemporary artists. The displayed information is a collection of Unity game objects projected on Vuforia image targets. This application was developed by Minzi Long, collaboration with Huopu Zhang, using Unity 2018.2, Vuforia, Objective-C and Swift. The artistic works are credited to Japanese artist Segawa thirty-seven, Singapore illustrator Sokkuan Tye and 3D scenario by Minzi Long.
Vuforia/ Unity (C#)
Xcode (Objective-C/ Swift)
My role :
Unity and Xcode integration
We decided to use Vuforia as the image recognition SDK because it is a free and convenient web-portal to upload pictures and a default plugin in latest Unity. In Unity, we are able to combine different formats of media and use C# to control the event and interaction.
We envision the usage scenario of this product will be in museums so building it as a mobile app is reasonable. We decided to develop in iOS without hesitation because we both use iPhones and we thought in the beginning that embedding a Unity component into an app developed in Xcode should not be a big problem. This led to us working side by side in Unity and Xcode for the AR component and the iOS app framework respectively.